After many years of dreaming, eating, talking and living Blender, which coincidentally made him a bit unpopular with the cool kids, young Daniel remained fascinated with the impressive variety of tasks available to the digital artist.

It was until later, after working in a series of studio environments that he started to see the benefits of specialization. Daniel is now a fanatic technical artist focusing in the areas of rigging, rendering, digital compositing and overall all-free software studio pipeline.

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Gooseberry Technical Videos

Skills
artwork
  • Lighting
  • Modeling
development
  • Add-Ons
  • Game Engine Programming
other
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  • Pipeline TD
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