After many years of dreaming, eating, talking and living Blender, which coincidentally made him a bit unpopular with the cool kids, young Daniel remained fascinated with the impressive variety of tasks available to the digital artist.
It was until later, after working in a series of studio environments that he started to see the benefits of specialization. Daniel is now a fanatic technical artist focusing in the areas of rigging, rendering, digital compositing and overall all-free software studio pipeline.
Behind the scenes of "Recettes"
Personal Reel 2011