After many years of dreaming, eating, talking and living Blender, which coincidentally made him a bit unpopular with the cool kids, young Daniel remained fascinated with the impressive variety of tasks available to the digital artist.

It was until later, after working in a series of studio environments that he started to see the benefits of specialization. Daniel is now a fanatic technical artist focusing in the areas of rigging, rendering, digital compositing and overall all-free software studio pipeline.

BFCT Certificate

LinkedIn Profile

Studio Reel

Behind the scenes of "Recettes"

Personal Reel 2011

Artwork

  • Compositing
  • Lighting
  • Modeling
  • Rigging
  • VFX

Development

  • Add-ons
  • Python Scripting
  • Game Engine Programming

Publishing

  • Digital Assets
  • Tutorials

Training

  • Class

Other

  • Consulting

Freelance

10
+10 years of experience
Blender Foundation Certified Trainer


Current location

San Jose, Costa Rica


  • Available to work remotely
  • Available to travel