I am a 3d artist living in Texas USA. I have worked on many commercial projects ranging from Alamo Reality: ERH, Osiris: New Dawn, Extant: NBC, Orcs Must Die Unchained, Battleborne, a few indie films, and also an amusement park ride based on Attack On Titan. In between this I have also made tutorials for CGCookie and ran a youtube with more than 25k subs.
I am the creator behind Hard Ops.
I am also the co-creator of BoxCutter.
I am an artist first and foremost who also has interests in gaming, music, production and programming. I also have a youtube channel with tons of videos.
My specialy is modelling however I am familiar with all areas of Blender usage ranging from the BGE to most recently add on creation. I also use a bevy of other commecial software to better understand Blender's place in the universe. I am also proficient with Maya and Zbrush to name a few.
No matter what software I use Blender will always remain my home. As long as it's quick, lightweight, and efficient. I have been using Blender since the end of the 2.4 era and have been dedicated ever since. My personal goals are to further Blender's community presentation as a whole while also proving Blender's potential as an optimal tool for commercial work. Currently I am the head of TeamC. The name of the group I created to create specialized tools for modelling optimization. From this postion I have found my true passion. Project management.
The following members of the Network share a professional connection with Jerry Perkins. A connection is a way of endorsement, stating they work or have worked together in the past.