Hi there!

I am a CG generalist who dabbles in modeling, lighting, compositing, special effects, realtime graphics and scripting. Basically a bit of everything. 

I am currently working with a California based company developing VR content for Google. Before that, I spent 3 years developing a biomolecular visualization app using Blender for Harvard Medical School.

I also founded the Vancouver-based animation studio The Pixelary.


Major Projects and Work
2015-Present: VidaSystems, USA: Lead a team that delivered 450 VR panoramas for Google Expeditions
2015: Vehicle rendering for a major Japanese car OEM
2011-2014: Harvard Medical School, USA: Molecular Visualization
2010: Cosmic Sensation, Netherland: Realtime Visuals
2010: IFC - CNR, Italy: Molecular Visualization
2008-2011: University of BC Fisheries Centre, Canada: Realtime Visualization

 

Books:
2014: Learning Blender (USA) - Reviewer
2012: Game Development with Blender (USA) - Author (With Dalai Felinto)
2011: Blender for Dummies, 2nd Ed. (USA) - Center Color Insert
2010: Blender: The Definitive Guide (China) - Art work contribution, introduction
2009: Blender for Dummies (USA) - Center Color Insert
2008: Real-Time Rendering, 3rd Ed. (USA) - Depth based ambient occlusion contribution
2007: Bounce, Tumble, and Splash (USA) - Cover art contribution
2007: Essential Blender (USA) - Cover Art contribution


Talks and Conferences
2014: Vancouver Blender User Group Organizer
2012: Boston Blender Meetup: Guest Speaker
2012: Amrita University 3-day Blender Workshop: lead (With Jonathan Williamson)
2011: Siggraph 2011 Blender Booth: Presenter
2010: Vancouver BCIT class workshop: Guest Speaker
2010: Amsterdam Blender Conference: Guest Speaker
2010: Turino View Conference SFX Workshop: Lead
2010: Seattle Blender User Group Meeting: Guest Speaker
2010: Pisa Blender Workshop: Co-organizer + Lead
2010: Vancouver CGMovement Talk: Guest Speaker
2009: Vancouver Blender workshop @ UBC: Organizer + Lead
2008: Amsterdam Blender Conference: Guest Speaker
2008: Vancouver Blender workshop @ UBC: Organizer + Lead
 

Skills
artwork
  • Lighting
  • Modeling
  • Motion Graphics
  • Shading
  • VFX
development
  • Add-Ons
  • Game Engine Programming
  • Python Scripting
other
  • Consulting
  • Pipeline TD
  • Production Manager
training
  • Class
  • One on One
  • Remote Training

The following members of the Network share a professional connection with Mike Pan. A connection is a way of endorsement, stating they work or have worked together in the past.

Olivier Amrein
Ethan Luo
CG Cookie
Dalai Felinto
David Revoy
Jonathan Williamson
Studio Lumikuu
Yorik van Havre
Carsten Wartmann
Thomas Dinges
Rise Riyo
Todd McIntosh
Inês Almeida
James Neale
Felipe Torrents
Diego Gangl
Jonathan Sousa
Greg Zaal
Jonatan Mercado