I'm a self-educated cg artist, after a few years practicing, in 2006 i started working in a studio in Buenos Aires, modeling and rendering architecture, a short time after that i started working on advertisement and vfx productions for tv and internet.
My other passion are video games, thats the reason why i started learning 3D stuff, game art study is part of my hobbie and practices.
To sum up, i switch my pipeline to blender five years ago, add that change to my experience as an interior/exterior architectural artists that work on vfx and do game art, modeling, texturing, rendering and some rigging on several platforms, the result its an extensive knowledge and a wide variety of techniques on several fields over different platforms.

Skills
artwork
  • Animation
  • Lighting
  • Modeling
  • Shading
publishing
  • Tutorials
training
  • Class
  • One on One
  • Remote Training

The following members of the Network share a professional connection with L. Nahuel Belich. A connection is a way of endorsement, stating they work or have worked together in the past.

Eugenio Pignataro
Ideas Fijas
Jonatan Mercado