I am an interdisciplinary media designer, developer and producer with an educational root in media informatics and an academic background in applied arts. Asides actively producing, I also offer and regularly give Blender courses, consulting and support to anyone from students, to freelancers, to employees at bigger companies, on location as well as remotely. I am a contributor to the Apertus open source cinema project, for which I've chiefly worked on a blender-based R&D project called Elmyra. I also do community work and networking for Blender in Austria, organizing events and getting people together. I am both a proficient artist as well as a tech-savvy software engineer, so feel free to contact me about your challenges in either domain!
I believe in awesome free software, unconditional access to tools and culture for everyone, not just the privileged, and most of all, making great, meaningful art with it.
Glad to hear from you!