I`m a 3D animator from Israel, currently based in Berlin.
Started to work as an employed character animator at Pitchypoi productions in Jaffa-Tel Aviv between 2005 to 2008 working on several TV series, commercials and short films.
since then I switched between vfx, post production and games.
I was working with different 3D packages, but in 2008 I fell in love with Blender and since then using it as my main tool for a lot of freelance projects.

Since 2008 I`ve been working in germany, with a german work permit, first as employed and currently remotely as  a freelancer.
I'm always excited about new projects and available to travel and relocate for projects very easly with my camper van.

I'm working mostly as a character animator, but since I've been freelancing, I`m doing also a lot of character modelling, rigging and texturing.
Recently I started digging into blender's python, you can check the scripts i wrote to boost my workflow on my github.
and also 3D printing at home with my Reprap.
More work can be found in my PORTFOLIO website, including my demoreel's breakdown

In recet years I've been participating as well in The Tube open film on several shots as a character animator, and working on the crowd sim using BGE.

Langauges: Hebrew(mother tongue), English (fluent), German (decent)

  • Animation
  • Modeling
  • Game Engine Programming
  • Python Scripting
  • 3D Printing

The following members of the Network share a professional connection with Tal Hershkovich. A connection is a way of endorsement, stating they work or have worked together in the past.

Bassam Kurdali
Henri Hebeisen
Cosmin Planchon